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Rust Cohle

Assignment 07: Digital Portrait

This project was a lot of fun for me. I draw a lot, but when I do I always prefer to draw people as opposed to objects or scenes. Making a portrait made a lot of sense for me in the first place. Actually lining up the reference photos was hard at first, because I didn't know about the polypaint tool until right before I started painting (fortunately, it lined up really well anyway). Little things like shifting the jaw to the right were the things that actually made the portrait look more alive. The painting was a little challenging due to the image being so high quality that any of the paint that wasn't from the reference was really obvious. It was also hard because the shadows in the reference were extremely harsh, making the model look really good from the front, but from other angles look a bit odd.